Karthus icon
Mage Mana

Karthus

the Deathsinger

Attack 2/10
Defense 2/10
Magic 10/10
Difficulty 7/10
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S Current tier in ADC · Patch 16.13.1 — view tier list

About Karthus

Few champions convert raw greed for damage into a win condition as directly as Karthus. His entire kit is built around one idea: keep dealing damage no matter what, even after death. Death Defied lets him continue casting spells in spirit form after he dies, so diving Karthus often costs the attacker more health than the kill was worth — he simply plants himself in the fight and keeps channeling destruction.

Lay Waste is the backbone of his pattern, a short-cooldown delayed blast that deals bonus damage to isolated enemies. Mastering Karthus means landing these small explosions relentlessly — for last-hitting, poking, and dueling — since a single missed Q is lost damage in a kit with no burst combo to fall back on. Defile complements it two ways: passively refunding mana on kills to fuel his hungry casting, and actively turning him into a walking damage aura for close-range fights. Wall of Pain shreds magic resist and slows anyone who walks through it, setting up his damage and cutting off escapes.

The global threat

Requiem defines his map presence: after a three-second channel, every enemy champion takes damage, anywhere on the map. Low-health enemies are never safe, and Karthus contributes to fights he is nowhere near — a pressure that shapes how opponents play from mid game onward.

He is immobile, short-ranged for a mage, and utterly reliant on positioning, which makes him a scaling gamble. Players who enjoy attrition, discipline, and the psychology of a global execute will find Karthus deeply rewarding.

Karthus Abilities

P

Death Defied

Upon dying, Karthus enters a spirit form that allows him to continue casting spells.

Q

Lay Waste

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.

Cost: 20/25/30/35/40 Range: 875
W

Wall of Pain

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

Cooldown: 15 Cost: 70 Range: 1000
E

Defile

Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.

Cooldown: 0.5 Cost: 30/42/54/66/78 Range: 550
R

Requiem

After channeling for 3 seconds, Karthus deals damage to all enemy champions.

Cooldown: 200/180/160 Cost: 100

Karthus Stats

HP620
HP per level110
Mana467
Resource per level31
Armor21
Magic Resist30
Attack Damage46
Attack Speed0.625
Move Speed335
Attack Range450
HP Regen6.5
Resource Regen8

Featured Karthus Skins

Karthus Builds

Jungle 49.32% win rate 1.27% selection rate 2,778 games Patch 16.13.1
Dark Harvest Exhaust Smite
Ability priority: Q E W

Imported from op.gg · updated every 48 hours.

Karthus Counters

Weak Against

Strong Against

Win rates are Karthus's results against each champion, imported from op.gg.

Professional Players Known For Karthus

Karthus FAQ

Karthus is usually played in Mid.

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