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Double Strike
Every few consecutive basic attack, Master Yi strikes twice.
the Wuju Bladesman
Few champions convert basic attacks into damage as efficiently as Master Yi. Rated 10 out of 10 in attack, this melee fighter-assassin is built around one idea: keep swinging until everything dies. His passive, Double Strike, makes every few consecutive attacks land twice, rewarding uninterrupted attack sequences and attack speed itemization. Officially listed for top and mid, he is equally famous as a jungler, where farming camps lets him scale safely into the mid game.
Alpha Strike defines his defensive play despite being his main damage spell: Yi teleports across the battlefield, striking multiple units while untargetable, so a well-timed Q dodges key enemy abilities entirely. Meditate complements this by restoring health and reducing incoming damage while still stacking Double Strike and pausing the durations of Wuju Style and Highlander, so defensive pauses cost him no offensive uptime.
Wuju Style adds bonus true damage to his attacks, cutting straight through armor, while Highlander grants massive move and attack speed and slow immunity. Crucially, kills and assists extend Highlander’s duration, turning won fights into resets as he chains from target to target — which is why Yi cleans up chaotic fights better than he starts them.
At difficulty 4, Master Yi suits players who want a straightforward hypercarry fantasy: weak early, patient farming, explosive late game. His clear weakness is hard crowd control — with 4 defense and only Alpha Strike for evasion, one stun at the wrong moment can end the snowball before it starts.
P
Every few consecutive basic attack, Master Yi strikes twice.
Q
Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.
W
Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.
E
Grants bonus true damage on basic attacks.
R
Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.
| HP | 640 |
| HP per level | 105 |
| Mana | 251 |
| Resource per level | 42 |
| Armor | 33 |
| Magic Resist | 32 |
| Attack Damage | 65 |
| Attack Speed | 0.679 |
| Move Speed | 355 |
| Attack Range | 175 |
| HP Regen | 7.5 |
| Resource Regen | 7.25 |
Imported from op.gg · updated every 48 hours.
Win rates are Master Yi's results against each champion, imported from op.gg.
Master Yi is usually played in Top or Mid.
Master Yi is classified as Fighter / Assassin and uses Mana as a resource.
Double Strike (Passive), Alpha Strike (Q), Meditate (W), Wuju Style (E), Highlander (R).
Yes — current Master Yi builds are listed above.
Munchy, Retzu, Sunriser.
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