Fizz icon
Assassin Fighter Mana

Fizz

the Tidal Trickster

Attack 6/10
Defense 4/10
Magic 7/10
Difficulty 6/10
Read Lore
S Current tier in Mid · Patch 16.13.1 — view tier list

About Fizz

Fizz is a slippery melee assassin-fighter for the mid lane, with top lane as a secondary home, and his identity is mobility that borders on unfair. Nimble Fighter lets him move through units and reduces all incoming damage by a flat amount, which makes his short-range trading style viable — he ghosts through minion waves that would block other melees and shrugs off poke that would whittle them down.

His trades are built from Urchin Strike, a dash through the target that deals magic damage and applies on-hit effects, combined with Seastone Trident, which makes his attacks bleed enemies with magic damage over time and can be activated to empower his next hits. But the ability that defines Fizz is Playful / Trickster: he hops onto his spear and becomes completely untargetable, then chooses to slam the ground where he stands or hop again to a new position before crashing down. Timed well, it dodges ultimates, turret shots and entire burst combos.

Feeding the shark

Chum the Waters is his kill button — a thrown fish that attaches to the first champion it touches, slowing them until a shark erupts from below, knocking the victim up and scattering nearby enemies. Landing the fish on a priority target sets up his full dash-and-slam sequence for a near-guaranteed kill.

Fizz suits aggressive players who love baiting cooldowns and dancing around danger; his power lives in the untargetability window, and a mistimed hop leaves him stranded in melee range with nothing left.

Fizz Abilities

P

Nimble Fighter

Fizz can move through units and takes a flat amount of reduced damage from all sources

Q

Urchin Strike

Fizz dashes through his target, dealing magic damage and applying on hit effects.

Cooldown: 8/7.5/7/6.5/6 Cost: 50 Range: 550
W

Seastone Trident

Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

Cooldown: 7/6/5/4/3 Cost: 30/40/50/60/70 Range: 600
E

Playful / Trickster

Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

Cooldown: 16/14/12/10/8 Cost: 75/80/85/90/95 Range: 400
R

Chum the Waters

Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.

Cooldown: 120/100/80 Cost: 100 Range: 1300

Fizz Stats

HP640
HP per level106
Mana317
Resource per level52
Armor26
Magic Resist32
Attack Damage58
Attack Speed0.658
Move Speed335
Attack Range175
HP Regen8
Resource Regen6

Featured Fizz Skins

Fizz Builds

Middle 52.38% win rate 5.02% selection rate 11,004 games Patch 16.13.1
Electrocute Flash Ignite
Ability priority: E W Q

Imported from op.gg · updated every 48 hours.

Fizz Counters

Weak Against

Strong Against

Win rates are Fizz's results against each champion, imported from op.gg.

Professional Players Known For Fizz

Fizz FAQ

Fizz is usually played in Mid or Top.

Keep Reading

Latest News