P
More Sparkles!
Zoe's next basic attack after casting a spell deals bonus magic damage.
the Aspect of Twilight
Everything about Zoe’s gameplay funnels into one moment: the pick. This mid lane burst mage lives and dies by Sleepy Trouble Bubble, which makes a target drowsy before putting them to sleep, shredding their magic resist and doubling the first source of damage that wakes them. A landed sleep is a death sentence when followed by Paddle Star! — a redirectable missile that deals more damage the longer it flies straight — as Zoe repositions and fires a maximum-range Q into the helpless target.
Portal Jump is the tool that makes those angles possible: a blink to a nearby position that automatically returns her after one second. It lets Zoe cast over walls, extend Paddle Star’s travel distance and dodge retaliation, but the forced return is a rhythm enemies can learn and punish. Her More Sparkles! passive charges her next attack after each spell with bonus magic damage, encouraging her to weave autos between casts during lane trades.
Spell Thief is the kit’s wildcard: Zoe scoops up remnants of enemy summoner spells and active items and casts them herself, gaining bonus homing missiles whenever she uses a summoner spell. A stolen Flash or Teleport can completely change a skirmish.
Zoe’s weaknesses mirror her strengths — with a 1/10 attack rating she offers almost nothing when her skillshots miss, and she has no true escape. She rewards creative, angle-hunting players who enjoy outplaying through geometry, unpredictability and single-target execution rather than sustained teamfight damage.
P
Zoe's next basic attack after casting a spell deals bonus magic damage.
Q
Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
W
Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
E
Causes the target to become drowsy, then fall asleep. While asleep, the target's Magic Resist is reduced. The first source of damage that breaks the sleep is doubled, up to a cap.
R
Blink to a nearby position for 1 second. Then blink back.
| HP | 630 |
| HP per level | 106 |
| Mana | 425 |
| Resource per level | 25 |
| Armor | 21 |
| Magic Resist | 30 |
| Attack Damage | 58 |
| Attack Speed | 0.658 |
| Move Speed | 340 |
| Attack Range | 550 |
| HP Regen | 7.5 |
| Resource Regen | 8 |
Imported from op.gg · updated every 48 hours.
Win rates are Zoe's results against each champion, imported from op.gg.
Zoe is usually played in Mid.
Zoe is classified as Mage and uses Mana as a resource.
More Sparkles! (Passive), Paddle Star! (Q), Spell Thief (W), Sleepy Trouble Bubble (E), Portal Jump (R).
Yes — current Zoe builds are listed above.
Chovy, ShowMaker, Bdd, Knight, Scout.
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