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Rising Spell Force
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
the Prodigal Explorer
Ezreal is the archetypal skillshot marksman, played in bot lane and periodically as a mid laner, dealing almost all of his damage through aimed spells rather than right-clicks. Mystic Shot is the heartbeat of the kit: a fast bolt that damages the first enemy hit and refunds a slice of all his cooldowns on hit. Every landed Q accelerates the next rotation, so his damage output compounds directly with the player’s accuracy.
His passive, Rising Spell Force, grants stacking attack speed each time a spell connects, up to five stacks, blending his caster pattern with genuine auto-attack DPS in extended fights. Essence Flux sticks an orb to the first champion or objective it hits and detonates when Ezreal follows up, forming his core burst combo — and Arcane Shift, a short-range teleport that fires a homing bolt prioritizing Flux-marked targets, both completes the combo and serves as one of the safest escape tools any marksman owns.
Trueshot Barrage is a global-length ultimate: after a wind-up, it fires a piercing wave of energy that lets Ezreal snipe low-health enemies across the map or soften a teamfight before it starts; since minions take reduced damage, it shines against grouped champions.
Ezreal’s strengths are safety, poke and mid-game item spikes; his implicit weakness is that missing skillshots means dealing almost nothing, and his 550 range gives no cushion for poor mechanics. He fits players who prize self-reliance and kiting, and who want their hit rate — not their team — to decide how much damage they deal.
P
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
Q
Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
W
Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
E
Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
R
Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).
| HP | 600 |
| HP per level | 102 |
| Mana | 375 |
| Resource per level | 70 |
| Armor | 24 |
| Magic Resist | 30 |
| Attack Damage | 60 |
| Attack Speed | 0.625 |
| Move Speed | 325 |
| Attack Range | 550 |
| HP Regen | 4 |
| Resource Regen | 8.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Ezreal's results against each champion, imported from op.gg.
Ezreal is usually played in ADC or Mid.
Ezreal is classified as Marksman / Mage and uses Mana as a resource.
Rising Spell Force (Passive), Mystic Shot (Q), Essence Flux (W), Arcane Shift (E), Trueshot Barrage (R).
Yes — current Ezreal builds are listed above.
Ruler, Deft, Aiming, Teddy, PraY.
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