Samira icon
Marksman Assassin Mana

Samira

the Desert Rose

Attack 8/10
Defense 5/10
Magic 3/10
Difficulty 6/10
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C Current tier in ADC · Patch 16.13.1 — view tier list

About Samira

Style is a literal mechanic for Samira. Daredevil Impulse builds a combo grade whenever she hits with an attack or ability different from the previous one, pushing her to weave gunshots, sword swings, and dashes rather than repeat the same move. Her attacks in melee range deal bonus magic damage, and she can dash to enemies caught by immobilizing effects — which is why she pairs so naturally with hook-and-stun supports in the bot lane.

Flair adapts to range, firing a shot at distance or swinging her blade up close, and when cast during Wild Rush it strikes everything along her dash path. Wild Rush itself is the engine of her aggression: a dash through enemies (structures included) that grants attack speed and, crucially, refreshes its cooldown on champion kills, enabling the chain-resets that define her best fights. Blade Whirl is her survival trick — a spinning slash that damages enemies and destroys incoming enemy missiles, letting her stand inside skillshot crossfire that would delete other marksmen.

Inferno Trigger cashes in the whole act: a torrent of shots sprayed at every enemy around her. Unlike most marksman ultimates it wants Samira in the middle of the enemy team, and combined with Wild Rush resets it produces the signature pentakill cleanup pattern — kill, reset, dash, unload again.

Samira is a Marksman/Assassin hybrid for ADC players who find back-line kiting too passive. She trades the safety of range for close-quarters carnage, thrives against grouped enemies, and depends on allied crowd control and combo discipline. When the resets stop, so does she.

Samira Abilities

P

Daredevil Impulse

Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.

Q

Flair

Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.

Cooldown: 6/5/4/3/2 Cost: 30 Range: 950
W

Blade Whirl

Samira slashes around her, damaging enemies and destroying enemy missiles.

Cooldown: 30/28/26/24/22 Cost: 60 Range: 325
E

Wild Rush

Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.

Cooldown: 20/18/16/14/12 Cost: 40 Range: 600
R

Inferno Trigger

Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.

Cooldown: 5 Range: 600

Samira Stats

HP630
HP per level108
Mana349
Resource per level38
Armor26
Magic Resist30
Attack Damage57
Attack Speed0.658
Move Speed335
Attack Range500
HP Regen3.25
Resource Regen8.2

Featured Samira Skins

Samira Builds

ADC 49.93% win rate 4.23% selection rate 9,374 games Patch 16.13.1
Conqueror Flash Barrier
Ability priority: Q E W

Imported from op.gg · updated every 48 hours.

Samira Counters

Weak Against

Strong Against

Win rates are Samira's results against each champion, imported from op.gg.

Professional Players Known For Samira

Samira FAQ

Samira is usually played in ADC or Mid.

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