Yasuo icon
Fighter Assassin Flow

Yasuo

the Unforgiven

Attack 8/10
Defense 4/10
Magic 4/10
Difficulty 10/10
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B Current tier in Mid · Patch 16.13.1 — view tier list

About Yasuo

Few champions demand as much from their pilot as Yasuo. Rated at maximum difficulty, this melee fighter-assassin lives in the top and mid lanes and converts mechanical skill directly into damage — Flow, his unique resource, generates simply by moving.

Way of the Wanderer doubles his critical strike chance and builds a shield while he moves, letting him take short trades that opponents cannot answer efficiently. Steel Tempest is the engine of his laning: a fast line thrust that counts as a basic attack, and at two stacks of Gathering Storm it launches a whirlwind that knocks enemies Airborne. Sweeping Blade chains dashes through minions and champions, and casting Steel Tempest mid-dash turns it into a circular strike — the source of the wave-surfing, unpredictable movement that defines high-level Yasuo play.

Wind Wall is his most team-warping tool: a moving wall that blocks every enemy projectile for four seconds, capable of erasing an enemy carry’s damage or a game-deciding ultimate. Last Breath closes the loop, blinking to any Airborne enemy and suspending everyone Airborne in the area — meaning Yasuo scales with his team’s knockups as much as his own.

Who should play him

Yasuo rewards players who enjoy outplaying through pure execution: dash weaving, tornado timing, and split-second Wind Walls. His weaknesses mirror his strengths — a 175 attack range and modest defenses mean every mistake is punishable, and a Yasuo who falls behind offers his team little beyond the wall. In coordinated play he pairs naturally with knockup-heavy compositions that feed his ultimate.

Yasuo Abilities

P

Way of the Wanderer

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

Q

Steel Tempest

Thrusts forward, damaging all enemies in a line.On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.Steel Tempest is treated as a basic attack and scales with all the same things.

Cooldown: 4 Range: 475
W

Wind Wall

Creates a moving wall that blocks all enemy projectiles for 4 seconds.

Cooldown: 25/23/21/19/17 Range: 400
E

Sweeping Blade

Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount.Cannot be re-cast on the same enemy for a few seconds.If Steel Tempest is cast while dashing, it will strike as a circle.

Cooldown: 0.5/0.4/0.3/0.2/0.1 Range: 475
R

Last Breath

Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

Cooldown: 70/50/30 Range: 1400

Yasuo Stats

HP590
HP per level110
Resource100
Armor32
Magic Resist32
Attack Damage60
Attack Speed0.697
Move Speed345
Attack Range175
HP Regen6.5

Featured Yasuo Skins

Yasuo Builds

Middle 47.99% win rate 8.08% selection rate 17,709 games Patch 16.13.1
Lethal Tempo Flash Ignite
Ability priority: Q E W

Imported from op.gg · updated every 48 hours.

Yasuo Counters

Weak Against

Strong Against

Win rates are Yasuo's results against each champion, imported from op.gg.

Professional Players Known For Yasuo

Yasuo FAQ

Yasuo is usually played in Top or Mid.

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