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Way of the Hunter
Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
the Unforgotten
Where Yasuo demands frame-perfect dash weaving, Yone offers a more structured take on the wind-swordsman fantasy: a top and mid lane fighter-assassin whose trades follow readable rhythms but hit with mixed damage that is hard to itemize against. Running on Flow rather than mana, he plays around cooldowns and attack timing.
Way of the Hunter makes every second basic attack deal magic damage and raises his critical strike chance, so defenders cannot simply stack armor. Mortal Steel mirrors a familiar stab-stab-knockup pattern — two hits build Gathering Storm, and the third cast dashes Yone forward on a gust that sends enemies Airborne. Spirit Cleave layers a cone of damage with a shield that grows per champion hit, giving him surprising durability in the middle of skirmishes despite his 175 range.
Soul Unbound separates Yone from other bruisers: his spirit leaves his body with bonus move speed, and when it ends he snaps back to his starting point, repeating a portion of the damage dealt in spirit form. This creates a unique attack-and-reset loop: dive deep, unload a combo, and return to safety while the echo damage lands. Fate Sealed caps the kit — a blink-slash behind the last champion in a line that drags every enemy hit toward him, an exceptional teamfight opener when multiple targets line up.
Yone contributes reliable knockup crowd control, hybrid damage and strong skirmishing to a team. He fits players who want aggressive melee carry gameplay with clear decision points — when to E in, how much to commit, when to snap back — rather than raw mechanical speed.
P
Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
Q
Thrusts forward, damaging all enemies in a line.On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.
W
Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.Spirit Cleave's cooldown and cast time scale with attack speed.
E
Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
R
Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
| HP | 620 |
| HP per level | 105 |
| Resource | 500 |
| Armor | 33 |
| Magic Resist | 32 |
| Attack Damage | 62 |
| Attack Speed | 0.625 |
| Move Speed | 345 |
| Attack Range | 175 |
| HP Regen | 7.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Yone's results against each champion, imported from op.gg.
Yone is usually played in Top or Mid.
Yone is classified as Fighter / Assassin and uses Flow as a resource.
Way of the Hunter (Passive), Mortal Steel (Q), Spirit Cleave (W), Soul Unbound (E), Fate Sealed (R).
Yes — current Yone builds are listed above.
Zeus, Zeka, Scout, Vladi, Dhokla.
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