P
Hextech Capacitor
When Jayce swaps weapons he gains Move Speed for a short duration.
the Defender of Tomorrow
Jayce is effectively two champions sharing one slot on the roster. His ultimate, learned at level one, swaps between the melee Mercury Hammer and the ranged Mercury Cannon, giving him six active abilities plus transform bonuses — the first cannon attack shreds armor and magic resist, and every swap grants move speed through his Hextech Capacitor passive. Managing both stances is what earns him his difficulty rating of 7.
His signature damage pattern lives in Cannon Stance: firing Shock Blast through an Acceleration Gate accelerates and enlarges the orb, creating a long-range poke tool that dominates lanes before fights even begin. Hyper Charge stacks on top, maxing his attack speed for several strikes to burst towers or champions. When enemies close the distance, Jayce swaps to Hammer Stance — To the Skies! leaps onto a target with a slow, Lightning Field burns nearby enemies while restoring mana, and Thundering Blow knocks an aggressor back, often straight into another accelerated Shock Blast.
Jayce is played in the top lane primarily, with an ADC flex option, and functions as a lane bully and poke-composition core rather than a traditional tank-line fighter. His strengths are early aggression, ranged harass unusual for a top laner, and burst combos that mix both stances; his trade-off is falling behind pure scalers if the early lead never materializes. He fits players who like tempo, constant stance-dancing decisions, and pressing an advantage from minute one instead of waiting for late game.
P
When Jayce swaps weapons he gains Move Speed for a short duration.
Q
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
W
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
E
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
R
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.
| HP | 590 |
| HP per level | 109 |
| Mana | 375 |
| Resource per level | 45 |
| Armor | 22 |
| Magic Resist | 30 |
| Attack Damage | 59 |
| Attack Speed | 0.658 |
| Move Speed | 335 |
| Attack Range | 125 |
| HP Regen | 6 |
| Resource Regen | 6 |
Imported from op.gg · updated every 48 hours.
Win rates are Jayce's results against each champion, imported from op.gg.
Jayce is usually played in Top or ADC.
Jayce is classified as Fighter / Marksman and uses Mana as a resource.
Hextech Capacitor (Passive), To the Skies! / Shock Blast (Q), Lightning Field / Hyper Charge (W), Thundering Blow / Acceleration Gate (E), Mercury Cannon / Mercury Hammer (R).
Yes — current Jayce builds are listed above.
Zeus, Canna, TheShy, Wunder, Bwipo.
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