P
Z-Drive Resonance
Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
the Boy Who Shattered Time
Ekko is a mid-lane AP assassin whose kit revolves around time manipulation — and around the safety net that lets him gamble harder than any other diver. Z-Drive Resonance, his passive, makes every third attack or spell on the same target deal bonus magic damage and grants a burst of speed when the target is a champion, so his damage comes in stuttering three-hit rhythms rather than one clean rotation.
His trading pattern starts with Timewinder, a temporal grenade that expands into a slowing field on hitting a champion and then rewinds back to him, damaging enemies on both passes. Phase Dive adds an evasive roll that charges his Z-Drive, teleporting him to his target on the next attack — the roll plus warp gives him surprising reach for pick-offs. Parallel Convergence splits the timeline, placing a delayed anomaly that slows enemies inside while his attacks chunk low-health targets for bonus damage, and it doubles as an engage setup or an escape route.
Chronobreak is what defines the champion: Ekko becomes untargetable and rewinds to wherever he was a few seconds ago, healing a percentage of the damage taken in that window and damaging enemies at his return point. It converts overextensions into outplays — dive in, burn the enemy cooldowns, then vanish back to safety with restored health.
With a difficulty rating of 8, Ekko rewards players who track their own past position as a resource and enjoy high-tempo, in-and-out skirmishing where one well-timed rewind flips a losing fight.
P
Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
Q
Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
W
Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.
E
Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
R
Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
| HP | 655 |
| HP per level | 99 |
| Mana | 280 |
| Resource per level | 70 |
| Armor | 32 |
| Magic Resist | 32 |
| Attack Damage | 58 |
| Attack Speed | 0.688 |
| Move Speed | 340 |
| Attack Range | 125 |
| HP Regen | 9 |
| Resource Regen | 7 |
Imported from op.gg · updated every 48 hours.
Win rates are Ekko's results against each champion, imported from op.gg.
Ekko is usually played in Mid.
Ekko is classified as Assassin / Mage and uses Mana as a resource.
Z-Drive Resonance (Passive), Timewinder (Q), Parallel Convergence (W), Phase Dive (E), Chronobreak (R).
Yes — current Ekko builds are listed above.
Knight, Razork, Kamiloo, Rhilech, Sheo.
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