Waterwalking rune Minor Rune
Rune Inspect

Waterwalking

Gain MS and AP or AD, adaptive in the river.

Sorcery Tree Data Dragon 16.14.1
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Rune Effect

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Position in the Tree

TreeSorcery
TypeMinor Rune
RowRow 4

Alternatives in the same row — picking Waterwalking means giving these up:

Best Champions With Waterwalking

From real ranked build data — win rate and games refer to the champion's build that includes Waterwalking.

Builds Featuring Waterwalking

About Waterwalking

In League of Legends, Waterwalking sits in the Sorcery tree as a minor rune picked in row 4. Its effect: Gain MS and AP or AD, adaptive in the river. In the current patch it appears in real ranked builds for Hecarim, Warwick, Zilean and 4 more champions — Hecarim’s Jungle build runs it at a 49.8% win rate across 149,051 games.

When picking it you give up Scorch and Gathering Storm from the same row, so the choice depends on your champion and matchup. Rune data comes from Riot’s Data Dragon (version 16.14.1) and champion usage is based on real ranked statistics, refreshed automatically.

Waterwalking — Rune Questions

Gain MS and AP or AD, adaptive in the river.