Corki icon
Marksman Mage Mana

Corki

the Daring Bombardier

Attack 8/10
Defense 3/10
Magic 6/10
Difficulty 6/10
Read Lore
Changed Corki was changed in patch 26.14 — see patch notes
D Current tier in ADC · Patch 16.13.1 — view tier list

About Corki

Corki occupies a rare hybrid niche: a marksman whose damage is split across physical, magic, and true damage, making him miserable to itemize armor or magic resist against. Hextech Munitions converts a percentage of his basic attack damage into bonus true damage, so even pure autoattacking chips through defensive stats — the foundation of his identity as a caster-marksman played both ADC and mid.

His pattern is poke-heavy rather than sustained-DPS. Missile Barrage stores rockets over time and lets him lob exploding missiles from range, with every third shot a Big One that hits noticeably harder. Managing the missile stockpile — spending freely in skirmishes, banking Big Ones for picks — is a constant micro-decision. Phosphorus Bomb adds area magic damage and reveals units where it lands, doubling as a bush-check and anti-stealth tool that few carries can offer.

Valkyrie is his one mobility spell: a short flight that leaves a burning trail behind him. It works as a repositioning tool, an escape, or an aggressive dive, but its long cooldown means each use is a commitment; a Corki who flies in without a plan rarely flies out. Up close, Gatling Gun sprays a cone that shreds both armor and magic resist, amplifying his own hybrid output and his whole team’s damage into whoever stands in it.

Corki rewards midrange positioning discipline — close enough to weave autos and Gatling, far enough to escape via Valkyrie. Players who like resource management and siege poke will find him a distinctive alternative to conventional crit marksmen.

Corki Abilities

P

Hextech Munitions

A percentage of Corki's basic attack damage is dealt as bonus true damage.

Q

Phosphorus Bomb

Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.

Cooldown: 9/8.5/8/7.5/7 Cost: 60/65/70/75/80 Range: 825
W

Valkyrie

Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.

Cooldown: 20/18/16/14/12 Cost: 80/85/90/95/100 Range: 600
E

Gatling Gun

Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.

Cooldown: 12 Cost: 50/55/60/65/70 Range: 600
R

Missile Barrage

Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.

Cooldown: 2 Cost: 35 Range: 1225

Corki Stats

HP610
HP per level100
Mana350
Resource per level40
Armor27
Magic Resist30
Attack Damage52
Attack Speed0.644
Move Speed325
Attack Range550
HP Regen5.5
Resource Regen7.4

Featured Corki Skins

Corki Builds

ADC 50.12% win rate 2.30% selection rate 5,094 games Patch 16.13.1
Conqueror Flash Barrier
Ability priority: Q E W

Imported from op.gg · updated every 48 hours.

Corki Counters

Weak Against

Strong Against

Win rates are Corki's results against each champion, imported from op.gg.

Professional Players Known For Corki

Corki FAQ

Corki is usually played in ADC or Mid.

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