

Yone vs Varus Counter Pick
Matchup Summary
What the Data Means
Varus in the top lane is a range check with no exit. He fires from 575 units, more than three times Yone’s 175, and Piercing Arrow gains distance and damage the longer it charges, so the early minutes belong to whoever respects that charge time. Nothing in the kit relocates him: Hail of Arrows desecrates ground and slows, Chain of Corruption immobilises, but neither creates space once the gap is closed. Over 272 games on patch 16.13.1 the outcome settles at 57.7% in Yone’s favour, filed as Easy.
Itemisation is unusually simple. Physical output on both sides makes armor the obvious purchase, except that Blighted Quiver adds magic damage to basic attacks and detonates Blight with every other ability, and Way of the Hunter turns every second Yone attack into magic damage — neither side is fully answered by one resistance. Defensive stats favour Yone at every point of the game: 620 health and 33 armor at level 1 against 600 and 24, then 2,405 and 111.2 at level 18 against 2,385 and 92. Move speed of 345 to 330 closes the distance Varus needs kept open. The difficulty ratings — 8 for Yone, 2 for Varus — mean the harder champion is also the favoured one, so a mistimed Soul Unbound is the usual way the lead evaporates.
FAQ
Yes — Yone holds the statistical advantage in this matchup. Yone wins 57.7% of the recorded games.
57.7% from Yone's perspective, measured on patch 16.13.1.
272 ranked games at Emerald rank and above, across all regions.
The current Yone build — items, runes and skill order from the same data set — is on the Yone build page.