

Mel vs Rell Counter Pick
Matchup Summary
What the Data Means
Break the Mold steals armor and magic resistance on every hit and adds magic damage while doing it, which is the worst passive to face with 21 base armor and 30 magic resistance. Mel records 39.1% against Rell over 233 support games on patch 16.13.1.
Rell does not need base speed, though she gets it on demand. Her 315 move speed is among the slowest starting values in the game, and Full Tilt corrects that with ramping movement speed for herself and an ally, doubled toward enemies. Ferromancy: Crash Down knocks up and grants a large shield, Shattering Strike stuns in a line and breaks shields outright, and Magnet Storm drags nearby enemies toward her repeatedly.
Defensive windows matter more here than usual. Rebuttal is Mel’s principal tool, blocking damage outright while sending projectiles back the way they came, and Rell’s pattern is to wait that window out and then drag her out of position with Magnet Storm. Solar Snare is the other answer, rooting at the orb’s center before Ferromancy: Crash Down arrives.
Late statistics tell a mixed story: 2,388 health for Rell against 2,313, with 98 armor against Mel’s 109.4, so Mel holds the better armor curve and the smaller pool. Her 550 attack range against 175 is the whole advantage, and it lasts until Full Tilt is running.
FAQ
No — current data marks this as a counter matchup: Rell has the statistical edge. Mel wins 39.1% of the recorded games.
39.1% from Mel's perspective, measured on patch 16.13.1.
233 ranked games at Emerald rank and above, across all regions.
The current Mel build — items, runes and skill order from the same data set — is on the Mel build page.