

Azir vs Veigar Counter Pick
Matchup Summary
What the Data Means
Event Horizon twists space into a cage that stuns anyone crossing its edges, and it turns Azir’s own soldier repositioning into a liability if he clips the border while trying to disengage. That’s the core of why Veigar shuts him down, holding Azir to 41.0% across 249 games on patch 16.13.1.
Azir’s low base health compounds the danger — he starts at 575, one of the lower totals among mid-lane mages — and Veigar’s ultimate, Primordial Burst, deals more damage the lower a target’s health drops, meaning a combo that would merely hurt a tankier opponent can outright kill Azir once he’s already been poked down. Veigar’s passive, Phenomenal Evil Power, also snowballs his ability power on kills and assists, so falling behind early compounds fast.
Range doesn’t bail Azir out either — Veigar’s 550 attack range is slightly longer than Azir’s 525, so neither side out-pokes the other on paper, and the fight comes down to who lands the first cage or root. At 7/10 difficulty, Veigar asks less of the player mechanically than Azir’s 9/10, and a 249-game sample is deep enough that the result isn’t noise. Azir players generally need to hold Emperor’s Divide as a disengage against Veigar‘s cage rather than saving it purely for offense.
FAQ
No — current data marks this as a counter matchup: Veigar has the statistical edge. Azir wins 41.0% of the recorded games.
41.0% from Azir's perspective, measured on patch 16.13.1.
249 ranked games at Emerald rank and above, across all regions.
The current Azir build — items, runes and skill order from the same data set — is on the Azir build page.