Weibo Gaming defeat LNG Esports 2-0 in LPL Split 3

Weibo Gaming defeated LNG Esports 2-0 in LPL Split 3. The winning team built a large gold advantage in both games and ended the series in just over one hour.
Weibo recorded 43 kills across the match, while LNG finished with 21. The largest difference appeared around structures, where Weibo destroyed sixteen towers.
The first game lasted 31 minutes
Weibo used Jarvan IV and Shen together in the first game. Their lineup also included Ziggs, Olaf and Aurora, giving the team several ways to begin a fight. LNG selected Nocturne, Lucian, Milio, Galio and Zaahen. The composition could move quickly toward a chosen target, but Weibo protected its carries during the decisive battles.
Weibo finished the game with an advantage of more than eleven thousand gold. The team converted pressure into towers instead of relying only on champion kills. LNG lost after 31 minutes and entered the break one game behind. The team needed to change the result without allowing another large economic gap.
Weibo repeated the advantage in game two
The second game lasted slightly longer than the opener. Weibo again reached an advantage of about eleven thousand gold before destroying the final base structure. Naafiri, Syndra, Leona, Kai’Sa and K’Sante formed the winning draft. The lineup combined direct engagement with reliable damage from the back line.
LNG answered with Ezreal, Locke, Nautilus, Yorick and Pantheon. The team found some kills but could not remove enough of Weibo’s control around the map. Weibo closed the second game after 32 minutes. The result completed the series before a third draft or deciding game became relevant.
Xiaohu and Xiaohao posted strong individual statistics
Xiaohu recorded fourteen kills across the two games. He also supplied nineteen assists and remained involved when Weibo changed from lane pressure to team fights. Xiaohao finished with twelve kills and only two deaths. His jungle work helped Weibo collect neutral objectives and arrive first around important areas.
Elk added ten kills from the bottom lane. Zika and Moham contributed control, protection and assists around the two main damage dealers. LNG’s Nia and 1xn each recorded seven kills. Those efforts produced some successful fights, although Weibo won more of the exchanges that affected structures.
Weibo destroyed more towers in both games
Weibo destroyed sixteen towers across the match. LNG took four, which limited the amount of safe space available on its side of the map. The winning team also collected seven dragons. LNG secured two dragons and one Baron, but those objectives did not reverse the wider gold deficit.
A Baron does not decide a game by itself. The team holding the benefit still needs useful lanes and enough surviving players to pressure the base. Weibo kept control after the major objective exchanges. Its players returned to lane pressure and removed the remaining defensive structures.
The victory improves Weibo’s Week 3 record
The 2-0 victory gives Weibo a positive result without dropping a game. That game difference matters when several teams finish the stage with similar series records. LNG leave with two completed defeats and clear review points. The team allowed large gold gaps in both games despite changing champions between drafts.
Weibo showed repeatable control rather than one fortunate finish. Both games lasted more than thirty minutes and ended with almost identical gold advantages. The next LPL matches bring new opponents and new drafts. This series remains a direct record of Weibo’s stronger objective and structure control on the day.
The teams changed their champion selections in game two
Weibo used a different champion in every position between the two games. That change prevented LNG from facing the same winning composition twice. The first lineup used global movement from Shen and direct engagement from Jarvan IV. Ziggs added long-range damage when Weibo approached towers or neutral objectives.

Game two placed K’Sante in the top lane and Naafiri in the jungle. Syndra supplied central control, while Kai’Sa and Leona formed the bottom pairing. LNG also changed all five choices. The new draft improved some fights, but the final gold difference remained close to the gap from the opening game.
Weibo players kept strong kill and death records
Xiaohao finished the match with twelve kills, two deaths and twenty-six assists. His nineteen-to-one combined contribution ratio led the winning lineup. Elk recorded ten kills, three deaths and twenty-one assists. Xiaohu added fourteen kills and dealt consistent damage from the middle lane.
Zika contributed twenty-three assists, while Moham finished with thirty-four. Those totals show how often Weibo’s full team joined successful fights. LNG’s players recorded more deaths than kills in every role. The team still produced twenty-one kills but could not match Weibo’s trading across two games.
Both games ended after about thirty-two minutes
Only eighty-three seconds separated the two game lengths. Weibo therefore reached its decisive advantage at a similar stage despite using different champions. The first base fell after 31 minutes. The second survived into the next minute before another Weibo push completed the match.
Similar timing does not mean the games contained identical fights. It shows that Weibo converted two separate economic leads without allowing very late recovery. LNG remained on the map for more than an hour across the series. The team could not turn that time into enough towers or neutral-objective control.



