The Story of Diana
Diana was raised among the sun-worshipping Solari but was chosen instead by the moon, becoming the Aspect-touched champion of the hunted Lunari. Cast out and hardened by betrayal, she wields cold moonlight against a world that tried to erase the truth she embodies.
Ties to Targon. A towering mountain that touches the stars, home to Aspects, celestial power and cosmic mystery. Diana is counted among the champions connected to Targon — explore the wider region on its Targon lore page.
Role in Runeterra. In the fiction, Diana is a relentless close-quarters warrior and a lethal killer who strikes from the shadows, usually seen in the top and mid role in play. Their in-game kit echoes this identity, but the lore frames them first as a figure of the world rather than a set of numbers.
Powers and presence. On the battlefields of Runeterra, Diana thrives in the thick of battle, trading blows up close and outlasting foes through sheer resolve, and lives and kills in the shadows, striking with speed and precision before an enemy even registers the threat. It is this identity — far more than any statistic — that defines how Diana is remembered across the world, and how allies and enemies alike come to fear or follow them.
Connections. Diana’s story crosses paths with other champions — Leona (Star-crossed). These bonds are drawn from official Runeterra lore, not invented for this page.
Others of Targon. Diana shares the story of Targon with champions such as Aphelios, Aurelion Sol, Leona, Pantheon. Reading their tales side by side reveals how a single region shapes very different heroes and villains.
From lore to gameplay. Once you know who Diana is, see how they play: Diana champion page, builds, counters, skins. Each page pulls current data so story and strategy stay connected.
GalleryDiana Art


