

Samira vs Mel Counter Pick
Matchup Summary
What the Data Means
Two anti-projectile tools point straight at each other. Rebuttal reflects enemy projectiles back at whoever fired them while preventing damage to Mel; Blade Whirl destroys enemy missiles as Samira spins. Whichever player misreads the other’s timing loses the exchange outright, and patch 16.13.1 says Samira reads it better at 54.5% over 466 games.
Mel keeps 550 attack range against 500 and gains up to nine bonus projectiles on her next attack after using an ability, which is a great deal of ammunition to feed into a spin. Solar Snare roots at its centre and slows the area around it, and that root is her only dependable way of keeping Samira outside the range her passive rewards, because Daredevil Impulse adds magic damage to attacks made in melee.
Durability settles the rest. Samira climbs to 2,466 health and 105.9 armour at level 18, Mel to 2,313 from a base of only 21 armour, and Mel’s 330 move speed trails 335. Golden Eclipse strikes Overwhelm-marked enemies regardless of distance, so walking away at low health is no guaranteed reset. Samira deals physical damage and Mel magic, meaning neither defensive purchase overlaps. Mel is rated 5 for difficulty against 6, and Radiant Volley explodes repeatedly around a chosen point, which punishes any pause Samira takes to hold her spin.
FAQ
Yes — Samira holds the statistical advantage in this matchup. Samira wins 54.5% of the recorded games.
54.5% from Samira's perspective, measured on patch 16.13.1.
466 ranked games at Emerald rank and above, across all regions.
The current Samira build — items, runes and skill order from the same data set — is on the Samira build page.