

Kled vs Nasus Counter Pick
Matchup Summary
What the Data Means
Nasus wins games that reach a certain length and loses the ones that do not, and Kled is built to make sure they do not: 56.9% across 216 games on patch 16.13.1. Siphoning Strike only grows when it lands a kill, so denying the Curator of the Sands clean access to minions is worth more than any single trade. Bear Trap on a Rope and the four accelerated swings of Violent Tendencies do precisely that, and at 410 base health Kled cannot afford to farm passively in any case.
Wither is why the matchup is not free. It decays both move speed and attack speed over its duration, which strips the value out of Violent Tendencies and strands Kled inside melee range of a champion with 67 base attack damage and Soul Eater life steal. Nasus is also faster, 350 against 345, so walking away from a misplaced Jousting is not realistic. Later the gap widens further: 2,418 health and 113.9 armor at level 18 against 1,838 and 123.4, with Fury of the Sands adding health and attack range on top. Both champions attack from 125 units, so nothing here is negotiable at distance. The version Kled wins is the short one, with Chaaaaaaaarge!!! spent forcing engagements while the stack count is still a small number.
FAQ
Yes — Kled holds the statistical advantage in this matchup. Kled wins 56.9% of the recorded games.
56.9% from Kled's perspective, measured on patch 16.13.1.
216 ranked games at Emerald rank and above, across all regions.
The current Kled build — items, runes and skill order from the same data set — is on the Kled build page.