

Malphite vs Wukong Counter Pick
Matchup Summary
What the Data Means
Crushing Blow reduces armor, and armor is the stat Malphite’s kit is built on. Ground Slam converts it into magic damage, so 40 base rising to 124.2 at level 18 is meant to be the reason he wins long fights. Wukong removes that with one empowered attack, which is a large part of why the record sits at 40.2% across 251 games on patch 16.13.1.
Stone Skin compounds the problem from the other direction, stacking armor and health regeneration while he fights champions and monsters — a passive designed for exactly this kind of drawn-out skirmish. He also holds a genuine mobility edge: Nimbus Strike dashes to a target, Warrior Trickster leaves a clone and turns him invisible, and 340 move speed beats 335 before either champion spends an ability.
The route back is narrow but real. Granite Shield absorbs 10% of Malphite’s 665 base health, and Wukong’s damage is purely physical, so armor still functions between shreds. Unstoppable Force outreaches Cyclone as an initiation, and the three-second move speed theft from Seismic Shard makes clone bait easier to read. Difficulty 2 against difficulty 3 means neither side wins on execution; the statline for a solo fight simply favours one of them. Wukong leads on base attack damage, 66 to 62, and only concedes the health columns, finishing at 2,293 against 2,433.
FAQ
No — current data marks this as a counter matchup: Wukong has the statistical edge. Malphite wins 40.2% of the recorded games.
40.2% from Malphite's perspective, measured on patch 16.13.1.
251 ranked games at Emerald rank and above, across all regions.
The current Malphite build — items, runes and skill order from the same data set — is on the Malphite build page.